Serious Game Development
We create highly reliable learning content through field interviews and specialist supervision.
We are developing practical, serious games that allow you to learn through experience, based on medical, welfare, and educational settings.
4 features
We create highly reliable learning content through on-site interviews and specialist supervision.
Practical stories based on on-site interviews
We visit medical, welfare, and educational sites directly and conduct in-depth interviews with everyone involved. The story of the game is built based on real information, such as actual work flow, issues that may occur in the field, and the reality of multi-disciplinary collaboration. We create content that allows you to experience and learn ``wisdom from the field'' that is not found in textbooks.
Accurate medical knowledge supervised by specialists
We receive medical supervision from specialists in pediatrics, neonatology, obstetrics and gynecology, etc. to ensure the accuracy of our medical knowledge. We place emphasis on conveying specialized content in an easy-to-understand and accurate manner, such as diagnosis, treatment, and care procedures, how to use medical equipment, and emergency response. We aim for quality that can be trusted by medical professionals.
Visual explanation with illustrations and photos
Visually explains complex medical procedures and how to use equipment using illustrations and photographs. We have devised a way to intuitively understand the procedures of procedures and the structure of medical devices that are difficult to understand with words alone by providing illustrations. By combining visual and textual information, it accommodates a wide range of learning styles.
Designed to encourage active learning
We have adopted the concept of active learning, where players deepen their learning by making choices, decisions, and actions, rather than just passively receiving information. Devices that encourage active learning are placed throughout, such as decision-making based on choices, skill practice in mini-games, and simulated experiences through simulations.
